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Lobbies

Set Lobby Ready

Called on lobby startup after initiation to notify it can start accepting player. This should be called after operations like loading maps are complete.

Request

  • lobbyId
    optional string
  • lobbyToken
    optional string

Response

Script does not return any data.

Usage

1. Install the module

2. Use this script

const data = await ctx.modules.lobbies.set_lobby_ready({
  // Request body
});