- Modules
- Multiplayer
- Lobbies
Lobbies
Config
lobbies
objectlobbies.regions
array of stringslobbies.destroyOnEmptyAfter
optional numberlobbies.unreadyExpireAfter
numberlobbies.maxPlayers
numberlobbies.maxPlayersDirect
numberlobbies.enableDynamicMaxPlayers
optional objectlobbies.enableDynamicMaxPlayers.min
numberlobbies.enableDynamicMaxPlayers.max
number
lobbies.enableDynamicMaxPlayersDirect
optional objectlobbies.enableDynamicMaxPlayersDirect.min
numberlobbies.enableDynamicMaxPlayersDirect.max
number
lobbies.enableCreate
booleanlobbies.enableDestroy
booleanlobbies.enableFind
booleanlobbies.enableFindOrCreate
booleanlobbies.enableJoin
booleanlobbies.enableList
booleanlobbies.backend
union of objectslobbies.backend.test
empty object
lobbies.backend.localDevelopment
objectlobbies.backend.localDevelopment.version
optional stringlobbies.backend.localDevelopment.tags
optional combination of empty object and record of stringslobbies.backend.localDevelopment.maxPlayers
optional numberlobbies.backend.localDevelopment.maxPlayersDirect
optional numberlobbies.backend.localDevelopment.ports
combination of empty object and record of objects
lobbies.backend.server
objectlobbies.backend.server.resources
objectlobbies.backend.server.resources.cpu
numberlobbies.backend.server.resources.memory
number
lobbies.backend.server.arguments
optional array of stringslobbies.backend.server.environment
optional combination of empty object and record of stringslobbies.backend.server.networkMode
optional union of literalslobbies.backend.server.ports
combination of empty object and record of objects
lobbyRules
array of objectslobbyRules.tags
combination of empty object and record of stringslobbyRules.config
combination of object and record of objectslobbyRules.config.regions
nullable array of stringslobbyRules.config.destroyOnEmptyAfter
nullable numberlobbyRules.config.unreadyExpireAfter
nullable numberlobbyRules.config.maxPlayers
nullable numberlobbyRules.config.maxPlayersDirect
nullable numberlobbyRules.config.enableDynamicMaxPlayers
nullable objectlobbyRules.config.enableDynamicMaxPlayers.min
numberlobbyRules.config.enableDynamicMaxPlayers.max
number
lobbyRules.config.enableDynamicMaxPlayersDirect
nullable objectlobbyRules.config.enableDynamicMaxPlayersDirect.min
numberlobbyRules.config.enableDynamicMaxPlayersDirect.max
number
lobbyRules.config.enableCreate
nullable booleanlobbyRules.config.enableDestroy
nullable booleanlobbyRules.config.enableFind
nullable booleanlobbyRules.config.enableFindOrCreate
nullable booleanlobbyRules.config.enableJoin
nullable booleanlobbyRules.config.enableList
nullable booleanlobbyRules.config.backend
nullable union of objectslobbyRules.config.backend.test
empty object
lobbyRules.config.backend.localDevelopment
objectlobbyRules.config.backend.localDevelopment.version
optional stringlobbyRules.config.backend.localDevelopment.tags
optional combination of empty object and record of stringslobbyRules.config.backend.localDevelopment.maxPlayers
optional numberlobbyRules.config.backend.localDevelopment.maxPlayersDirect
optional numberlobbyRules.config.backend.localDevelopment.ports
combination of empty object and record of objects
lobbyRules.config.backend.server
objectlobbyRules.config.backend.server.resources
objectlobbyRules.config.backend.server.resources.cpu
numberlobbyRules.config.backend.server.resources.memory
number
lobbyRules.config.backend.server.arguments
optional array of stringslobbyRules.config.backend.server.environment
optional combination of empty object and record of stringslobbyRules.config.backend.server.networkMode
optional union of literalslobbyRules.config.backend.server.ports
combination of empty object and record of objects
players
objectplayers.maxPerIp
optional numberplayers.maxUnconnected
optional numberplayers.unconnectedExpireAfter
numberplayers.autoDestroyAfter
optional number
Default Config
JSON