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Lobbies

Errors

Errors that are thrown by this module. Defined by the module author and used to provide more context to the user when an error occurs.

Lobby Not Foundlobby_not_found

Lobby not found.

Lobby Abortedlobby_aborted

Lobby stopped while attempting to join.

Lobby Create Missing Playerslobby_create_missing_players

When creating a lobby with config.lobbies.autoDestroyWhenEmpty, a lobby must be created with players in order to avoid creating an empty lobby.

Lobby Fulllobby_full

No more players can join this lobby.

More Players Than Maxmore_players_than_max

More players were passed to the create lobby than the number of max players in a lobby.

Lobby Already Readylobby_already_ready

Lobby already set as ready.

Player Already Connectedplayer_already_connected

The player has already connected to this server. This error helps mitigate botting attacks by only allowing one scoket to connect to a game server for every player.

Player Disconnectedplayer_disconnected

The player has already disconnected from the server. Create a new player for the specified lobby using the join script.

No Matching Lobbiesno_matching_lobbies

No lobbies matched the given query.

Too Many Players For IPtoo_many_players_for_ip

The player has too many existing players for the given IP.

Cannot Mutate Lobbiescannot_mutate_lobbies

This backend doesn't let you create or destroy lobbies.

Lobby Token Requiredlobby_token_required

A lobby token was not provided when required for authentication.

Region Not Foundregion_not_found

Region not found.

Build Not Foundbuild_not_found

Build not found. Check that there is a build with the provided version & that the bulid is enabled.