- Modules
- Multiplayer
- Lobbies
Lobbies
Errors
Errors that are thrown by this module. Defined by the module author and used to provide more context to the user when an error occurs.
Lobby Not Foundlobby_not_found
Lobby not found.
Lobby Abortedlobby_aborted
Lobby stopped while attempting to join.
Lobby Create Missing Playerslobby_create_missing_players
When creating a lobby with config.lobbies.autoDestroyWhenEmpty
, a lobby must be created with players in order to avoid creating an empty lobby.
Lobby Fulllobby_full
No more players can join this lobby.
More Players Than Maxmore_players_than_max
More players were passed to the create lobby than the number of max players in a lobby.
Lobby Already Readylobby_already_ready
Lobby already set as ready.
Player Already Connectedplayer_already_connected
The player has already connected to this server. This error helps mitigate botting attacks by only allowing one scoket to connect to a game server for every player.
Player Disconnectedplayer_disconnected
The player has already disconnected from the server. Create a new player for the specified lobby using the join
script.
No Matching Lobbiesno_matching_lobbies
No lobbies matched the given query.
Too Many Players For IPtoo_many_players_for_ip
The player has too many existing players for the given IP.
Cannot Mutate Lobbiescannot_mutate_lobbies
This backend doesn't let you create or destroy lobbies.
Lobby Token Requiredlobby_token_required
A lobby token was not provided when required for authentication.
Region Not Foundregion_not_found
Region not found.
Build Not Foundbuild_not_found
Build not found. Check that there is a build with the provided version & that the bulid is enabled.