Multiplayer Made Simple

Open-source solution to deploy, scale, and operate your multiplayer game

Supports UnityUnreal EngineGodotHTML5, and Custom

Game Servers

Deploy your game on on Rivet, scale globally in seconds

Cost effective auto-scaling
Scales to meet player spikes
Fast & no downtime deploys (< 5 second boot times)
Streamlined team collaboration
Unified logging & monitoring
Customize hardware, regions, & providers

Serving millions of players at scale

Rivet
CLICK TO START

Launch your game in minutes

Just 5 lines of code and you're off to the races.