Multiplayer Made Simple
Open-source solution to deploy, scale, and operate your multiplayer game
Supports Unity, Unreal Engine, Godot, HTML5, and Custom
Game Servers
Deploy your game on on Rivet, scale globally in seconds
Cost effective auto-scaling
Scales to meet player spikes
Fast & no downtime deploys (< 5 second boot times)
Streamlined team collaboration
Unified logging & monitoring
Customize hardware, regions, & providers
Serving millions of players at scale

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