- Modules
- Multiplayer
- Lobbies
Lobbies
Join Lobby
Add a player to an existing lobby.
Request
lobbyId
stringplayers
array of empty objectsnoWait
optional boolean
Response
lobby
objectlobby.id
stringlobby.version
stringlobby.tags
combination of empty object and record of stringslobby.createdAt
numberlobby.readyAt
optional numberlobby.players
numberlobby.maxPlayers
numberlobby.maxPlayersDirect
numberlobby.backend
union of objectslobby.backend.test
empty object
lobby.backend.localDevelopment
objectlobby.backend.localDevelopment.ports
combination of empty object and record of objects
lobby.backend.server
objectlobby.backend.server.serverId
stringlobby.backend.server.ports
optional combination of empty object and record of objects
players
array of objectsplayers.token
stringplayers.id
string