Pricing

Affordable for small studios & scalable for large studios.
Always predictable pricing.

Indie
$9/mo
  • Fixed price suitable for indies & hobbyists
  • 6 Flex servers included
  • Supports US (Los Angeles), EU (Frankfurt), and Asia (Tokyo)
Studio
$29/mo + usage
  • $29/mo credits included
  • Supports 8 regions
  • No CCU or MAU limits
Open-source
  • Self host on your own servers
  • Bring your own hardware
  • Enterprise support available
Get up to $120k credits with Akamai RISE

Included for Free

DDoS Mitigation
Usually $10/server/mo
No downtime deploys & instant rollbacks
Usually $40/mo
Version history for rollbacks
Usually $9/user/mo
Log & metrics aggregation
Usually $0.50/server/mo
Automatic SSL for WebSockets & TLS
Crash reporting
Usually $26/mo
Analytics
Automatic geographic routing

Plus backend modules

See all modules →

Usage Estimator

Rivet autoscales your game servers on-demand.

Server Type
Standard
Coming Soon
Flex
Server Hardware
Max Active Servers
Regions
Price per server
$6.43/server/mo
CPU Cores
1 shared core
RAM
919 MB
Bandwidth
750 GB
Processor
AMD EPYC 7713
Clock Speed
Up to 2.0 GHz base, 3.675 GHz boost
More hardware configurations coming soon.
Bandwidth limit pooled across all servers.
$0.05/GB for bandwidth overages.
Estimate with autoscaling
$29.77
/mo
Studio plan
Based on real world data. May vary for your game.

Predictable & Affordable

Pay for what you use

Servers are created & destroyed on-demand to meet user demand. Great for playtesting through games at scale.

Bot & DDoS mitigation

Bots & DDoS attacks commonly drive up costs. Mitigate these out of the box.

Usage Limits

Enforce maximum number of servers & maximum spend to avoid surprises.

Alerting

Immediately be notified of surprise usage. Coming soon.

No CCU or MAU Limits

Rivet only charges for the resources you use, not convoluted metrics like CCUs & MAUs.

Open-Source Self Hosting

Rivet Cloud is the best place to host your game, but you can always host it yourself if needed.

Left Image
Level Up With Rivet
and get back to game development
Right Image

Rivet

Open-source multiplayer infrastructure. Easy, flexible, and affordable.

This website is not sponsored by or affiliated with Unity Technologies or its affiliates. Unity Trademark(s) are trademark(s) or registered trademark(s) of Unity Technologies or its affiliates in the U.S. and elsewhere. | This website is not sponsored by, affiliated with, or endorsed by Epic Games, Inc. or its affiliates. 'Unreal Engine' is a trademark or registered trademark of Epic Games, Inc. in the U.S. and elsewhere. | The HTML5 Logo by the World Wide Web Consortium (W3C), used under a Creative Commons Attribution 3.0 License. Source | The Godot Engine Logo by the Andrea Calabró, used under a Creative Commons Attribution 4.0 International License. Source | Docker and the Docker logo are trademarks or registered trademarks of Docker, Inc. in the United States and/or other countries. Docker, Inc. and other parties may also have trademark rights in other terms used herein.

© 2024 Rivet Gaming, Inc. All rights reserved.